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  • Writer's pictureLouisa Robertson

Sound

Updated: Nov 4, 2022

Digetic sound - originates inside the world of the scene to add realism.


Non-digetic sound - originates outside the world of the scene to add extra information or to deduct realism.


Contrapuntal sound - the non-digetic sound doesn't match the scene to highlight the atmosphere.


Parallel sound - the non-digetic sound matches the scene to help set the scene.


Asynchronous sound - sound that is not synced up to the visuals to highlight the atmosphere.


Sound motif - a sound that reoccurs in multiple scenes to foreshadow a presence.


Sound bridge - sound which continues across the cutting of two scenes to link them.


Dialogue - the words that the characters say.


Voice-over - narration over the top of a scene to add extra information.


Mode of address - the way a character talks to give insight into their personality.


Direct address - when a character talks directly to the audience to engage them or to create a sense of informality.


Score - the music and sound effects created for a specific scene or piece of media.


Soundtrack - the music added over a scene to set the scene.


Ambient sound - sound which naturally occurs in a location to add realism.


Silence - a lack of sound in gaps to draw attention and add tension to a scene.


Volume - how loud a sound is.


Quality - how clear a sound is.


Sound mnemonic MCDOVED:

Music

Contrapuntal/parallel

Digetic/non-digetic

Onscreen/offscreen

Voiceover

Emotion

Dialogue


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